AI Insights · Timothy · October 2022
Top 5 Card Battler Apps on Android in the Middle East for Q3 2022
Discover the performance trends of the top 5 card battler apps on the Android platform in the Middle East during Q3 2022, including insights on downloads, revenue, and active users.
During the third quarter of 2022, the top 5 card battler apps on the Android platform in the Middle East exhibited varied performance metrics. Here’s a detailed look into their weekly downloads, revenue, and active user trends, based on data from Sensor Tower.
Mighty Party by PANORAMIK GAMES LTD saw its weekly revenue peak at approximately $9.3K in early September, with a notable dip to around $5.7K by mid-September. Weekly downloads for the app showed some fluctuations, peaking at 2.4K in early September and dropping to around 659 by mid-September. Active users also exhibited a fluctuating pattern, peaking at 13.1K in late July and decreasing to about 8.4K by mid-September.
Hearthstone from Blizzard Entertainment, Inc. experienced a significant surge in weekly revenue, reaching approximately $6.4K in the first week of August, but later declined to around $1.1K by mid-September. Weekly downloads remained relatively stable, with minor peaks and troughs, reaching a high of 253 in mid-August. The app’s active users maintained a steady trend, fluctuating slightly around the 3.7K mark.
Yu-Gi-Oh! Duel Links by KONAMI saw its weekly revenue peak at around $3.7K in the final week of September, after fluctuating between $1K and $2K throughout the quarter. Downloads for the app were fairly consistent, peaking at 1.1K in early September. Active users hovered around the 4.5K mark, with minor fluctuations throughout the quarter.
WWE SuperCard - Battle Cards from 2K, Inc. exhibited an interesting trend in weekly downloads, peaking at 6.8K in early September before dropping to around 1.3K by the end of the month. The app’s weekly revenue saw a peak of approximately $1.8K in early August, with active users peaking at 22.5K in early September before declining to about 15.5K by the end of the quarter.
Yu-Gi-Oh! Master Duel also by KONAMI, had its highest weekly revenue in mid-July at around $1.7K, but it gradually decreased to around $366 by the end of September. Downloads peaked at 612 in early July, with active users showing a steady decline from 3.5K in early July to approximately 3K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.